Production Sprint 1 - Week 3 DevLog - 26/03


Deals you missed out on:

The renovations got done and everything is looking fresh, but all this still looks like a ready made microwave dinner, not what we are aiming for at all!

On the menu this week:

The main menu! Or at least the skeleton of it, it works but it has no pretty buttons yet. We are doing our best to get that pretty feed as soon as possible!

The outside of the Diner is still undergoing construction but a good chunk of work has already been done and the Diner is almost ready to greet its customers with a brand new design.

Together with some delicious looking UI elements the game is cooking up to be something awesome.

Game Mode signs

Score (chef hats) and Health bars

Power up drops (1st row is the result after a cook testing out some recipe, 2nd row is final product!) - Health pack and Tomato Bomb


From left to right: Idling in 2v2 mode, Idling, Running, Running - Shoot ketchup, Running - Throwing bomb, Idling, Rolling

Dinner for this week is ready! Our food soldiers finally got their own chef hats and do bleed when got hit. 

Can you hear the sounds coming out of our kitchen? No? Well now you have a chance to listen to it! Our food is so excited, it's dying to get to you! This is a sneak peek for all the sounds that will be coming for the game in the next few weeks.

What’s on the plate for next week?

The first sprint is behind us now, but the next sprint is already on the horizon. 

The game works, now we are adding pretty and exciting things to it.

Particles, Game Modes, Animations, extra items and more.


See you next tuesday,

The Diner Staff

Files

DinerBash_Production1_Build_W3.zip 73 MB
Mar 27, 2019

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